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Vandal Hearts is a tactical released in the United States for the Sony PlayStation and Sega Saturn (Object) in 1997. It was among one of the first games in its genre to be released to the western market, paving the the way for more popular titles such as Final Fantasy Tactics (Game) and the Ogre Battle (Franchise) series to reach foreign markets. The game follows Ash Lambert (Character) and his friends as they attempt to restore peace and prosperity to the Ishtarian Empire.
Toroah the Messiah traveled the land of Sostegaria thousands of years ago, laying his teachings upon the scattered, confused, and near-barbaric men and women throughout the varied colonies. upon his passing, his descendants and disciples took on their own political right and created the Holy Ashah Dynasty, which ruled through means of religious doctrine and military prowess from then on. The Dynasty's rulers began to fall to corruption after a time, and long periods of civil unrest followed.
It was from these oppressive wounds that Arris the Sage was born, and he ignited the largest rebellion in history by uniting various anti-royalists into a single guerilla unit. The Liberation Army rolled over its competition and secured itself as the ultimate ruling force in Sostegaria, basing its structure on democracy. The leaders of the Liberation took command, except for Arris, who suddenly vanished and was never seen nor heard from again.
Fifteen years following the revolution and the establishment of the Istarian Empire, the Security Forces find themselves increasingly at odds with Minister of Defense Hel Spites and his Crimson Guard. Commanded by Hel's son Kane, the elite anti-terrorism squad concers itself with crushing the remnants of old Dynasty, and in doing so allows bandits and murderers to run free about the country side. Ash Lambert takes it upon himself to repair the situation and finds himself tangled in a web of lies, betrayal, and deceit that leaves him as the key force to restoring Ishtaria to the vision its founders had realized.
The bulk of gameplay in Vandal Hearts takes place on various isometric combat planes. For the most part, the player controls the entirety of the game's cast of characters, moving them through the terrain on a square grid. Battles are turn-based and focus heavily on a rock-paper-scissors class system. Air units are weak to archers, whereas archers are weak against swordsman for example. This rudimentary system allows for simple but realtively fast-paced encounters.
Apart from a heavily-concealed side quest, each scenario is mandatory and is a central piece of the game's narrative. Some ask the player to defeat all of the enemies on the board, and still more will demand a more complex task such as eliminating a specified boss unit or defending a few objects for a certain number of turns. Almost every battle will result in a game over screen if Ash Lambert -- the game's primary protagonist -- is killed, so keeping him alive is particularly compelling.
Outside of combat, the game utilizes a simple menu system to navigate the world. Towns and cities static backdrops with a tavern or shop to visit. there's very little to do in Vandal Hearts outside of participating in some harrowing conflict. Each character can take one of two profession paths as they level up, with classes like soldiers able to become swordsman and then duelists, or an armor and eventually a guardsman. These paths place them in entirely different spectrums of the rock-paper-scissors gameplay, so it's important to balance out the different kinds of characters one has access to.