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TwinBee 3: Poko Poko Daimaou ("TwinBee 3: Great Demon Lord Poko Poko") is a vertically scrolling shoot 'em up released on the Japanese Famicom in 1989, and the third game to be released to the platform overall. Like its immediate predecessor Moero TwinBee (best known in North America as Stinger (Game)), it was created specifically for the console. Unlike Stinger, the game was never localized into English or released overseas. It does have an unofficial fan translation, however. GwinBee, the third ship, is kidnapped by the eponymous Poko Poko while on an errand. It's up to TwinBee and WinBee to defeat the demon lord and rescue their friend.
The game hearkens back to the original TwinBee (Game) with its vertical stages. The player can shoot and collect bells, earning different bonuses for whatever color it happens to be, and can use both air-to-air guns and air-to-ground bombs to defeat enemies and find power-ups. As the ships take damage, they first lose their bomb-throwing arms and eventually explode, though the player can catch flashing icons to repair the damage. It also has a reputation for being very generous: the player can determine the number of lives and the difficulty, and can even choose which stage to start on. In addition, it also features a "soul recovery mode" that allows the player to recover whatever power-ups their last life had if they can reach the ghost it left behind in time.
In addition to bells, the player can acquire power-ups from destroying ground targets: