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Tentis is a cute mobile puzzler with numbers, for iOS and Android. Tentis is different. It has something new to offer, both in mechanics and content. It is very likeable and cute, wants to be touched; so that the player can enjoy some sweet puzzles with no candies. Tentis is not the typical matching game of a brainless timefiller. In Tentis, the player will need to have some agency of the numbers. The game will challenge the brains. This game was made believing that everyone has a beautiful brain in need of good care and stimulation. Hence the studio "Oh Beautiful Brains". In the game, the learning curve is very smooth. Indeed, there is no tutorial, because Tentis takes the player right on very simple puzzles to make him/her understand by himself/herself the rules of the game, bit by bit, and enjoy many aha moments. A lot of care has been put into the progress of the levels with a lot of inspiration from the great designers of old, so that no one gets lost, and everybody can enjoy learning and solving. Like a Mario Level 1-1 experience, but with puzzles. Who's the target audience? Anybody who likes number games like Threes, Drop7, and the likes. Also, since Tentis is also a match-3 game, it can be a refreshing take for match-3 afficionados, by mixing the classic formula with numbers. In general, Tentis is for puzzle lovers! Interesting! How to play this? 1. The basic mechanic is to match 3+ cards, but instead of swapping candies or jewels, the player add numbers. Add any adjacent numbers, up to 10, which is the maximum. Hence "Tentis". 2. The numbers can have special identities, that will alter the layout of the board with extra challenges. For instance, there is "the Masked" who will hide his real number behind a mask. "the Optimist" will increment her number every time the player makes a move. These appear in later levels, and very quickly on the Minute mode. 3. 2 modes for 2 playstyles: 145 puzzles with unique solutions, and the endless minute mode for those who want to play faster with an adrenaline kick to the brain. 4. The second mode also offers depth through power ups that are needed to progress. There are 100+ powers to collect that boost the score and/or alter mechanics. For instance, "Match me if you can" will give you back more time per match, and "Elsa, what did you do", will freeze the timer, but will also substract 5 seconds off the timer every time the player makes a move. What about the business model? The game is Free to Play, with ads, and a premium option to remove ads. Also some other IAPs for cosmetic items and power ups, all optional.