Games/Superbrothers Sword And Sworcery EP/Reviews

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Superbrothers: Sword & Sworcery EP
GAME » Reviews
Superbrothers: Sword & Sworcery EP is an adventure game from Capybara Games. As the Scythian, the player seeks the mysterious Megatome in a beautiful fantasy world rendered in a distinctive pixel art style. "EP" is a music reference; the soundtrack is part of the package and gameplay.
5 ★ (4)
4 ★ (9)
3 ★ (6)
2 ★ (1)
1 ★ (0)

Of Blade and Spell

A crudely-rendered 2D man stands in an old grey suit, intermittently taking puffs from his cigar. He looks like something that could have walked straight out of an Atari 2600 game, but he stands again… Read more

Short and Sweet

Superbrothers: Sword and Sworcery EP is an enjoyable puzzle adventure game. A lot of what makes this game great are the visual and audio stylings, as well as the interesting world the game presents yo… Read more

A true disempowerment fantasy.

I just finished Superbrothers: Sword and Sworcery EP. What started out as a breezy adventure game quickly turned into a commentary on death, inevitability, and how much control a video game player act… Read more

Conduit to a Sense-Stimulating Machine

A rhythmic battle with cosmic geometry builds tension upon the unknown and heightens this anxiety with the abstract crescendo of the music. Superbrothers: Sword and Sworcery EP is all style and comple… Read more

More art than game

This game is a pastiche of different ideas. There's the old-school pixel art style, the new-school lighting, the new-school chiptune rock opera soundtrack. There is a not particularly deep story that… Read more

Sword & Awesome-ry

I love trawling through the iTunes store looking for games to become addicted to. I also hate trawling through the iTunes store looking for games to become addicted to. Maybe it's me, but there's a lo… Read more

Quite unlike anything else

Superbrothers: Sword & Sworcery EP has been receiving a lot of praise all over the web recently, there are those who are calling it a shining example of games as art... ...what did i think? ...rea… Read more

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