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Super Robot Wars Impact marked the series's debut on the Playstation 2. It is a remake of Super Robot Wars Compact 2 Earth Crisis, Cosmoquake, and Galaxy Showdown, all of which were originally released for the Bandai Wonderswan. Battles take place on fully-3d maps, while combat sequences are animated using Super Robot Wars Alpha Gaiden's engine. The game follows Kyosuke Nanbu (Character), Excellen Browning (Character) and their teammates as they battle various factions, including the alien Einsts. The first chapter features Kyosuke and the Earth team led by Dancougar's Kotaru Hazuki, while the second chapter features Excellen and the space team led by Gundam's Bright Noa (Character). The teams unite in the third and final chapter. Mobile Fighter G Gundam and Martian Successor Nadesico are added to the game's roster in Impact, along with a new original villainness.
A list of the anime series which are featured in the game. As a remake, this game introduces no new series.
Battleship Support. Battleships do not need anyone next to them to perform a Support Attack; they can call on one of their docked ships to perform an attack. Command Attack. A special form of Support Attack, in which both the primary attacker and the supporter perform their attacks at the same time (as opposed to primary-enemy-supporter). This method guarantees a Critical Hit for both attacks. Shield Counter. Instead of a unit's usage of their shield being dependent on luck, each unit is guaranteed a certain number of shield uses per map. Interactive Maps. As opposed to the generally flat and unimpressive maps of most other entries in the SRW franchise, this game's battlefields features a more dynamic 3D feel, along with the inclusion of destructible walls. This design (along with the other new features of this game) are used again in Super Robot Wars MX.
==Changes from the Compact 2 Series
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