Streetwars: Constructor Underworld
GAME » on 1999
"Streetwars" was the 1999 successor to the 1996 game "Constructor".


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Streetwars continued on the construction tycoon-theme of its predecessor Constructor (Game), but focused more on mission-based gameplay, where the player would have to solve various problems plaguing the players tenants. These problems ranged from getting beaten up by the opposing contractors mafia-like mobs to having their fences attacked by chainsaw-wielding maniacs with bags over their heads.

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Game details
Name
Streetwars: Constructor Underworld
Release Date
1999
Platform
PC (Platform)
Developer
Publisher
Genre
Real-Time Strategy (Genre)
Theme
Management (Theme)
Characters
  • None
Locations
  • None
Concepts
  • None
Objects
  • None
People
  • None