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Sōkoban, loosely translated to Warehouse Keeper, is a top-down puzzle game developed and published by Thinking Rabbit (Company) for the NEC PC-88, FM-7, and Sharp X1 (Platform) computers in Japan on December 1982.
In Sōkoban, players guide a part-time worker through warehouse mazes, pushing large crates to their intended destination spaces. Complicating matters is that the worker can only push one crate forward at a time and cannot pull crates back, with the player able to easily put themself in an unwinnable state (such as by pushing the crate to a corner), forcing them to restart the board (with a limited amount of restarts). The game includes 20 levels, with the latter half featuring walls that disappear once the worker touches them.
The game later received a sequel on February 1984, known as Sōkoban 2, which includes a new assortment of 50 levels. It also received official ports to numerous consoles and computers:
It also received numerous sequels throughout the years, as well as multiple unofficial ports throughout the years, and is one of the most common homebrew projects due to its simplicity.