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This game was released on both the Genesis and on the Amiga, with both of them looking completely different to each other.
The First Samurai told the story of Lord Akira and a young warrior who were in a village whilst they were collecting taxes. The Demon King came down from the mountains and anilated an entire village. Lord Akira was also murdered and the warrior had then decided to finish off thie Demon King for good. The Wizard-Mage arrived on the scene to fight and destroy the Demon King and eventually drove the Demon King to retreat but he retrated to the future where there were no opponents and lived in a future of technology and no magic. After the Mage drove him out, the samurai stared at the Mage and saw a power that was limitless so he begged him to avenge his Lord. After consideration, he accepted and managed to send him to the future where the Demon King lies. After laying waste to all the minions the Demon King had, he teleported to Ancient Japan, where he waits for the warrior to challenge him one last time.
The gameplay is a platformer fighting game which also contain puzzles and is also a 2 player game. There are 3 types of co-op mode
Controls The player can move, jump and crouch on a 2d plane like a platformer. Unarmed Attacks
Sword attacks
There are 10 levels based in 3 worlds, past, present and future. But the Demon King has merged the worlds in one form or another. The player has 7 hearts with also a lives counter (can be adjusted in the options, either 3, 5 or 7) and also a score counter. An experience bar is located in the middle if the screen but it's used to see the true ending of the game.
The game also has an inventory system where the player can collect items/weapons in the levels.
Pickups
Objects Pots - Used to gain experience points. Some break with one hit, some will need multiple hits. Blue Orbs - Used to teleport to different areas of the game. Bigger orbs are used to exit a level. There are also secret orbs that lead to hidden areas of the game. It is activated by holding the fire button for about 3 seconds. Faces - Theses faces acts as switches which can either help or hinder depending on the situation. This game incorporated a Continue screen once all the lives are gone and a Code screen to enter in the code to jump to that level (but any collected equipment that was grabbed before, will be lost).