Radical Psycho Machine Racing
GAME » on November 1, 1991
A Silicon & Synapse-developed action-racing game. As the precursor to Rock 'N Roll Racing, players can attack other racers to stall their advance, and earn money to buy and modify their cars.


Overview

RPM: Radical Psycho Machine Racing is an isometric racing game from Silicon & Synapse, currently known as Blizzard Entertainment. RPM puts players in customizable cars that drive around isometric tracks. By using the D-pad to incrementally change the car's heading, the player can maneuver around corners and avoid opponents and obstacles on the track. Too many collisions causes the player's car to explode, which takes them out of the race for a few seconds before they can respawn. The game was based on the earlier EA racing title Racing Destruction Set (Game). A planned sequel, RPM II, would eventually become Rock 'n Roll Racing and focus more on the combat elements, as well as adding a sci-fi presentation and SNES renditions of famous rock music.

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Game details
Name
Radical Psycho Machine Racing
Release Date
November 1, 1991
Platform
Super Nintendo Entertainment System (Platform)
Developer
Publisher
Genre
Action (Genre)
Driving/Racing (Genre)
Aliases
RPM Racing
Characters
  • None
Locations
  • None
Objects
  • None
People
  • None