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5 ★ (3)
4 ★ (6)
3 ★ (2)
2 ★ (2)
1 ★ (2)

I don't get it...pretty lame if ya ask me... i'm not hipster enough to like this boring ass game. I get the whole artsy-fartsy stuff, But really? You take postcard pictures, sit and close your eyes? w… Read more
Proteus is simple. You walk, you listen, and you watch. It's only about an hour's worth of content, but it's an incredibly cheap game. The music is top-notch, and the art style is incredibly charming… Read more
Proteus transcends the videogame genres in an epic style, its subdued laid back undertones wont be appreciated by 99 percent of the general public, but that lucky 1 percent like me, will appreciate th… Read more
Your eyes open. You're standing on water, but can't look at yourself to see how it's possible. Moving forward in a smooth, hovering fashion, an island appears in the distance. Music manifests out of t… Read more
I wish I understood the magical, revelatory experiences people have had with Proteus . I feel like I’m missing something and I’m very jealous. Am I a heathen, or is it just that gamers don’t relax or… Read more
Proteus's lackluster visuals are off set by the interesting audio and visual cues it uses to convey a sense of place and time. The experience works well with a strong finish, but the lack of interacti… Read more
Proteus launches, and I am standing in the ocean, looking at an island in the distance. Everything I can see is constructed out of blocky, Atari-2600-ish pixels. Not knowing my purpose in this world,… Read more
I’m not sure if it is possible to play Proteus in a more perfect setting than where I was when I played the game for the first time to “completion”. I was on a skiing holiday on the snowy slopes of Mt… Read more
Have you ever played a game where the mechanics were so rich you felt like you could refine the entire thing into one concept and it would still be great? That feeling may work for many games but most… Read more
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