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Operation Body Count is a sci-fi first-person shooter developed and published by Capstone for DOS PCs in March 1994.
One of the earliest first-person shooters to focus on the theme of counter-terrorism, Operation Body Count puts players as a member of an Elite Force unit infiltrating the twin United Nations Towers, which have been seized by militant terrorists (led by the infamous Victor Baloch) in the future year of 2012.
Early levels start in the sewers, where the lone hero has to fight giant rats and sludge mutants. Once the player reaches the first building, they must overcome new obstacles with a team of computer-controlled companions as they eliminate terrorists and find hidden elevators (as the main exits are booby-trapped). There are 40 levels in total.
Like the studio's other first-person shooter at the time, Corridor 7: Alien Invasion, this game used a modified version of the Wolfenstein 3D engine. Some notable features include networked multiplayer for deathmatches, an auto-saving system, a mini-map, textured floors and ceilings (which, unique to this version of the engine, can have multiple textures per map). It is also an early example of a squad-based tactical shooter, as players can issue orders to AI-controlled squadmates and switch between them.
The game later received a digital re-release for modern computers, published by Ziggurat on June 6, 2021.