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Mini Metro is a complex and evolving puzzle game with the aesthetic of minimalist subway maps. Players are tasked with connecting various stations together, and delivering passengers to their corresponding station. Players initially start with Square, Circle and Triangle shaped stations, each generating passengers of the opposing shapes. Over the course of a playthrough, new shapes emerge - such as pluses and arrows. Every game generates a different layout of stations.
Every week, in game time, the player is awarded with an upgrade choice - to add a new line, the ability to build extra tunnels, to expand upon an existing line with additional trains, or to upgrade a station's capacity.
The game ends when a station hits its passenger capacity for ten seconds without being serviced by a train.
Mini-Metro features levels based on actual cities, the current version includes levels based on:
Every week in the game grants the player a choice of upgrades. A new locomotive is granted to the player every Sunday, along with the choice to pick one from two of the following upgrades, some of them being map-binded:
Mini Metro has a variety of modes such as the "standard" mode which ends when the the player's metro fails. The game also includes two additional modes:
The game also features a screenshot function that saves a completed map and score to the player's desktop at the end of the game.
Beta 2 (8/14/14) * Bug Fixes