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Jetpack Joyride is a "one-touch" action game developed and published by Halfbrick for all iOS platforms on September 1, 2011. As white-collar worker Barry Steakfries (Character), players steal a jetpack (powered by machine guns) and guide Barry through the lab (collecting coins and power-ups while avoiding various obstacles).
It was later ported to Android (Platform) devices (on August 19, 2012) and the PC (Platform) (as a launch title for Windows 8 via Windows Store on October 23, 2012). In addition, it was released twice on PlayStation platforms - first as a paid Minis title on November 20, 2012, and then as a free to play native PS3 and Vita game on December 31, 2012.
The goal of the game is to avoid the obstacles and get as far as possible before dying with the aid of vehicles and power-ups. At the end of every "run" there is a slot machine game that will grant the player various power-ups and additional coins.
One of the main features of the game is the ability to pick up a vehicle as you run through the lab. The vehicle pick-up appears as a rainbow block with gears in it. If Barry gets hit by an obstacle while he's in a vehicle he will lose the vehicle, but the game will not end.
| Vehicle Name/Image | Vehicle Description |
|---|---|
Bad As Hog
| |
Crazy Freakin' Teleporter
| |
Gravity Suit
| |
Profit Bird
| |
Li'l Stomper
| |
Mr. Cuddles
| |
S.A.M.
The Strong Arm Machine was added in an update in 2014. It can only be built once every 6 hours after the player collects 3 SAM tokens over 1 or more joyrides while connected to the internet. After using SAM, the player will receive a SAM Reward. By using S.A.M. 5 days in a row, you can unlock the special SAM Mystery Reward.' SAM can plow through any obstacle and collects all items on screen. However, a constant barrage of missiles are fired at the player. When the player touches the screen, SAMs shielded arm raises to deflect the missiles. After three hits, SAM will explode. |
The April 1.3 update adds 15 gadgets to the game. The gadgets work as perks and are chosen at the beginning of a game.
There are a number of collectible items that Barry can pick up during his run through the lab. Coins are the most common item followed by slot coins which allow the player to play the slot machines at the end of a run and vehicles are the least common collectible.
The slot machine at the end of a run grants a number of powers-ups and rewards:
The shop is the place where the player can blow all of the coins they've collected on clothes for Barry, vehicle upgrades, new jet-packs and one-time use items. You can also pay real money for in-game currency within' the shop.
The game gives the player 3 missions at a time. There are dozens and dozens of missions including things such as high-fiving a certain number of scientists, running a certain amount in a vehicle and collecting a certain amount of coins in one game. Every time the player completes a mission a certain number of stars are awarded to the player's rank. Once the bar is filled the player ranks up and is awarded with coins. After fully leveling up, the player can "Cash In" and trade in his or her level 15 medal for a new unique token and level up all over again.
Jetpack Joyride also has an achievement system that has goals that are different than those that are set in missions..