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Deathtrap Dungeon (AKA as Ian Livingstone's Deathtrap Dungeon) is a third person action adventure game with a medieval fantasy setting of sword andamp;amp;amp; sorcery. The game world is based on the Fighting Fantasy book series, although the actual game and story do not share many aspects or features with the world as depicted in the books. The game is a dungeon crawler with the players controlling one of two possible characters (one being an armored male and the other being a not at all armored female, which rather explains the image gallery) making their way through dungeons ridden with traps and monsters, loaded with treasures and potions, let alone minor puzzle elements such as locked doors etc. Although the combat is essentially melee, players can also launch ranged and magic attacks. The game featured two forms of non-co-op multiplayer modes, Last Man Standing and Deathmatch (Concept).
Deathtrap Dungeon was initially released on PlayStation then later release on PC with notable changes in both gameplay and visuals. According to the game credits, this game was originally developed with PC in mind. Aesthetically, the PlayStation version has lower texture quality and resolution. However, this is subject to debate at the textures themselves may look better. The console also has a more atmospheric lighting system with lower draw distance, which again, may actually make the game look better. In the PC version main game, both player character models became damaged based on how much HP you currently have. Gameplay wise a lot was changed, or rather, put back in the game such as the PC version having more attack animations. On the bigger scale, the PlayStation version was the one that has the most cuts, ranging from entire levels, item's placement/missing, puzzles being changed and levels themselves watered down to fit within the memory constraints. Due to these changes, the PC copy becomes a harder and longer game. However, a strange technical issue with the PC version has it so you cannot rebind every control, some are hardcoded in the game; as per item and spell selection. No official controller support was included.
Release wise, the PC version had a limited edition "collector's edition" big box, only released in the UK. Items included were the following: