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Each game or round consists of one dungeon floor, randomly created, that you must navigate through, gaining levels until you can defeat the boss. As you move more of the dungeon is revealed, allowing you to find hidden treasure or power ups. Once you have defeated the boss, a score screen is shown and any game rewards are given to you. These rewards include new game modes, classes, or races. There is only a single floor to each dungeon, and no persistent characters from dungeon to dungeon. Long term progression in the game comes in the form of collecting gold and unlocking new game elements, which can open up new strategies.
Although the game is heavily informed by roguelike design, each level is akin to a tactical puzzle game. The primary way for the player to regain health and mana is by exploring squares; if one uses up this resource recklessly, it is easily possible to lock oneself out of being able to defeat the level's boss. More difficult levels often require more complex strategies, such as targeting monsters of much higher level than the player, or carefully timing a level up to take best advantage of the free health and mana restoration associated with it.
After the initial freeware release of the alpha version in 2010, QFC Design turned their efforts toward an enhanced, full version of the game, which they have rewritten in the Unity Engine. The full version was commercially released in 2013 on PC, Mac, and Linux with iOS and Android ports following.
The full version features enhanced graphics and expanded gameplay. It uses a world map with multiple dungeons, and each of these dungeons contain distinguishing features, such as different level layouts and different selections of monsters. This provides a much expanded selection compared to the level types available in the alpha. The player undertakes a series of quests to unlock new dungeons, as well as items, classes, races, altars and other features. Dungeons may now include sub-dungeons, branches that often contain rewards or puzzles. A "preparation" system was introduced in the beta, which allows the player to spend gold in exchange for certain advantages at the start of a dungeon run. The preparation system includes item banks, which allow the player to store items they have found and reuse them in later dungeons.
Due to extensive rebalancing, some gameplay elements including class abilities and gods now operate quite differently in the full version, compared to their counterparts in the freeware version.
The alpha version of the game is freeware and is currently available for download at
[http:/www.desktopdungeons.net desktopdungeons.net.]
The full version of the game is now available for purchase on Steam and on the the creator's website.The game retails for $14.99 and was officially released on November 7th 2013.
| Name | Description | Unlocked at... |
|---|---|---|
| Human | +10% Damage Bonus | Start of game |
| Elf | +2 Maximum Mana | Start of game |
| Dwarf | +1 Max Health per level* | Start of game |
| Halfling | +1 Healing Potion | Start of game |
| Gnome | +1 Mana Potion | Start of game |
| Goblin | +10 gold | Defeating the Crypt dungeon with any race |
| Orc | +5 experience | Defeating the Library dungeon with any race |
| Name | Description | Unlocked at... | Class Tier |
|---|---|---|---|
Fighter
| |||
Thief
| |||
Priest
| |||
Wizard
| |||
Berserker
| |||
Rogue
| |||
Monk
| |||
Sorcerer
| |||
Warlord
| |||
Assassin
| |||
Paladin
| |||
Bloodmage
| |||
Transmuter
| |||
Crusader
| |||
Tinker
| |||
Gorgon
| |||
Half Dragon
| |||
Vampire
|
| Name | Mana Cost | Description |
|---|---|---|
| APHEELSIK
||5||Inflicts poison status on a monster, preventing it from regenerating HP while you explore. The effect will wear off if attack anything. The Undead are immune to this glyph
| ||
| BLUDTUPOWA
||0||Switches health regeneration for mana regeneration on one undiscovered tile
| ||
| BURNDAYRAZ
||6||Throws a fireball at a monster, causing 4 points of damage per each of the player's levels | ||
| BYSSEPS
||2||Player gets an additional 30% damage bonus during the next physical attack | ||
| CYDSTEPP
||10||Rather than dying, the player will be protected from the next fatal blow and will be reduced to 1 HP instead
| ||
| ENDISWAL
||8||Destroys a section of wall | ||
| GETINDARE
||3||First strike status is enabled in the next physical attack | ||
| HALPMEH
||3||Restores 3 HP per player level and cures any poison status * Unlocked by completing a normal game as a Paladin | ||
| IMAWAL
||5||Transforms a monster into a section of wall. It will not grant the player with any XP points, nor will it trigger any kind of reward/punishment from deities, however | ||
| LIMMISI
||3||Fully reveals 3 random unexplored tiles, awarding the player the usual HP and/or MP bonus for revealing a new tile | ||
| PISORF
||10||Teleports a monster to any random empty tile in the map | ||
| WEYTWUT
||6||Teleports the player to any random empty tile in the map | ||
| WONAFYT
||6||Teleports a random monster of the same level as the player's to any random empty tile next to the player's character |
| Name | Attack | Health | Abilities | Boss Name |
|---|---|---|---|---|
| Animated Armour | 160% | Always 1 | * Death protection (1 point per level) | --- |
| Bandit | 70% | 80% | * Poison attack
| |
| Dragonspawn | 100% | 125% | * Magical attack | Matron of Flame |
| Goat | 100% | 75% | * 25% Magical resistance | Gharbad the- whoah! |
| Goblin | 120% | 100% | * First strike | Lord Gobb |
| Golem | 100% | 100% | * 50% Magic resistance | The Iron Man |
| Goo blob | 100% | 100% | * 50% Physical resistance | Tower of goo |
| Gorgon | 100% | 70% | * First strike
| |
| Imp | 100% | 80% | * Blinks | --- |
| Meat man | 65% | 200% | * --- | Super Meat Man |
| Naga | 100% | 100% | * Weaken attack | --- |
| Serpent | 100% | 100% | * Poison attack | Jormungandr |
| Vampire | 100% | 100% | * Undead
| |
| Warlock | 135% | 100% | * Magical attack | Aequitas |
| Wraith | 100% | 75% | * Undead
| |
| Zombie | 100% | 150% | * Undead | Frank the zombie |
Stores are placed randomly at the beginning of each dungeon and are revealed whenever you uncover the tile next to it.
At the early stages of the game, only Items from ranks 1 to 5 will be available to purchase in any shop. From then on, for each of the tiers 1 to 3 character classes that the player completes the game with, the Item Rank limit will increase by 2. Finally, for every class that completes the Library Challenge, the Item Rank limit will increase by 1.
| Rank | Name | Gold Cost * | Effect |
|---|---|---|---|
| 1 | Pendant of health | 25 | * Adds 10 to maximum health |
| 2 | Pendant of mana | 20 | * Adds 2 to maximum mana |
| 3 | Fine sword | 25 | * Increases base damage by 5 |
| 4 | Health potion | 12 | * Restores 40% of your health (100% for Priests)
|
| 5 | Mana potion | 12 | * Restores 40% of your mana (100% for Bloodmages)
|
| 6 | Bloody sigil | 10 | * Adds 10 to maximum health
|
| 7 | Viper ward | 25 | * Grants immunity to poison |
| 8 | Soul orb | 30 | * Grants immunity to mana burn |
| 9 | Troll heart | 10 | * Adds 1 extra health every time you gain a level |
| 10 | Tower shield | 35 | * Grants additional 10% to the physical resistance |
| 11 | Mage helm | 32 | * Grants additional 10% to the magical resistance |
| 12 | Scouting orb | 21 | * Increases your sight radius (tiles 2 away from you are now semivisible) |
| 13 | Blue bead | 22 | * Offers 1 extra mana after every kill |
| 14 | Stone of seekers | 26 | * Reveal the location of all monsters. |
| 15 | Spoon | 1 | * Increases base damage by 1 |
| 16 | Stone sigil | 45 | * Grants immunity to death gaze |
| 17 | Badge of courage | 20 | * Provides death protection |
| 18 | Talisman of rebirth | 52 | * Instantly restores health to maximum
|
| 19 | Sign of the spirits | 62 | * Instantly restores mana to maximum
|
| 20 | Bonebreaker | 29 | * Adds a 30% damage bonus to your next attack only |
| 21 | Stone heart | 31 | * Restores 2 health whenever a wall is destroyed |
| 22 | Fire heart | 38 | * Restores 10 health whenever an undead creature is destroyed |
| 23 | Platemail | 50 | * Grants additional 20% physical resistance |
| 24 | Mage plate | 45 | * Grants additional 20% magical resistance |
| 25 | Venom blade | 55 | * Regular attacks do poison damage |
| 26 | Flaming sword | 35 | * Attack damage counts as magical damage |
| 27 | Dancing sword | 44 | * Grants first strike |
| 28 | Zombie Dog | 1 | * Provides death protection |
| 29 | Dwarven gauntlets | 60 | * Additional 20% attack bonus
|
| 30 | Elven boots | 65 | * Additional 20% dodge bonus
|
| 31 | Keg o' health | 55 | * 3 health potions |
| 32 | Keg o' magic | 55 | * 3 mana potions |
| 33 | WEYTWUT glyph | 50 | * Creates the WEYTWUT glyph |
| 34 | HALPMEH glyph | 50 | * Creates the HALPMEH glyph |
| 35 | BLUDTUPOWA glyph | 50 | * Creates the BLUDTUPOWA glyph |
| 36 | Crystal ball | 50 | * Regenerates your mana twice as quickly |
| 37 | Agnostic's collar | 10 | * Allows you to safely renounce your current deity |
| 38 | Vampiric sword | 65 | * Adds 20% life steal |
| 39 | Spiked flail | 80 | * Adds 50% knockback |
| 40 | Alchemist's scroll | 72 | * Drinking a potion adds 6 max health permanently |
| 41 | Ring of the battlemage | 90 | * Adds an additional 50% to the fireball damage |
| 42 | Wicked guitar | 70 | * Increases base damage by 10
|
| 43 | Berserker's blade | 120 | * Increases damage bonus by 50%
|
| 44 | Magician's moonstrike | 120 | * Adds 15 to maximum mana
|
| 45 | Terror slice | 120 | * Increases damage bonus by 100%
|
| 46 | Amulet of Yendor | 115 | * Grants 50 bonus experience points |
| 47 | Orb of Zot | 120 | * Temporarily sets all monsters to 50% health |
Note
The full retail version of Desktop Dungeons features a fullly developed soundtrack written by Danny Baranowsky and Gran Kirkhope. The Desktop Dungeons Original Soundtrack features 25 original tracks and is available for preview and purchase on Bandcamp for $9.99.
TRACK LIST:
| 1. | Danny Baranowsky - Desktop Destiny |
| 2. | Danny Baranowsky - To T'Oriel We Go |
| 3. | Grant Kirkhope - Go At Thy Fate |
| 4. | Danny Baranowsky, Grant Kirkhope - You've Got Palisades! |
| 5. | Danny Baranowsky, Grant Kirkhope - Golden Sacks |
| 6. | Danny Baranowsky, Grant Kirkhope - Whaaarrgarrrbl |
| 7. | Grant Kirkhope - Pymmm's Grotto |
| 8. | Danny Baranowsky - Boggy Bottom |
| 9. | Danny Baranowsky, Grant Kirkhope - Goats N' Goblins |
| 10. | Danny Baranowsky - A Kingdom's Lament |
| 11. | Danny Baranowsky - Troll In A Minor |
| 12. | Grant Kirkhope - Dragoneye |
| 13. | Danny Baranowsky - Dunes Of Damnation |
| 14. | Danny Baranowsky - Words Of Calling |
| 15. | Danny Baranowsky - Times New Evil |
| 16. | Grant Kirkhope - The Namtar Giveth |
| 17. | Grant Kirkhope - Reptilian Rhapsody |
| 18. | Danny Baranowsky - Priests in the East |
| 19. | Grant Kirkhope - The Dragon With The Girl Tattoo |
| 20. | Grant Kirkhope - Nagarena |
| 21. | Grant Kirkhope - Oasis Denied |
| 22. | Grant Kirkhope - Desktop Done |
| 23. | Danny Baranowsky, Grant Kirkhope - Corrosive Circumstances |
| 24. | Grant Kirkhope - The Namtar Taketh Away |
| 25. | Danny Baranowsky - The Gauntlet Drops |
Desktop Dungeons won the "Excellence in Design" award at the 2011 Independent Games Festival.