Conway's Game of Life
GAME » on January 13, 2001
A "zero-player game" simulation of cell division created by John Conway circa 1970.


Overview

1124638-life.jpg

The yellow bits are 'alive'. The above shows a "glider"configuration.

Conway's Game of Life, Game of Life, or simply "Life" was created in 1970 by a British Mathematician by the name of John Horton Conway. Life was made much less as a game and more as a mathematical exercise in creating a model of a self-replicating machine. In essence, it is a simulation of cell division and rudimentary evolution.

The game consists of a grid of squares or "cells". These cells can either be "dead" or "live", represented by the cell being empty or filled in. When the simulation runs, "dead" cells with three neighboring "live" cells are "born" in the next cycle, or "generation". "Live" cells with two or three "live" neighbors survive to the next generation. All other cases "die" (or stay "dead"). The simulation continues to run through generations, applying these rules after each.

It is considered "zero-player" as once the simulation is started, there is no way to effect the game. The simulation depends entirely on the initial state. The "game" part of it is that the "player" sets up the initial state. Many iterations of this game have been created since the original.

Similar Games

No games found
Game details
Name
Conway's Game of Life
Release Date
January 13, 2001
Platform
PC (Platform)
Developer
Genre
Strategy (Genre)
Simulation (Genre)
Characters
  • None
Locations
  • None
Concepts
  • None
Objects
  • None
People
  • None