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Cherry Tree High Girl’s Fight was released by atelier773 (Company) in Japan on August 16, 2015 and was later translated/published by Sekai Project (Company) on Steam (Concept) in June of 2016. This is the third game in the Cherry Tree High (Franchise) series, utilizing stat building elements, visual novel elements, and introducing a card-battle system for simulated fighting matches.
Starting out as a new teacher at Cherry Tree High, the player signed up to manage one of the teams participating in the upcoming 3v3 girls fighting tournament. The first task is to recruit 3 of the girls to participate in the tournament. There are 15 girls to choose from, each representing a unique fighting style. Improve the girl’s stats by checking their moods and assign daily training schedule. It’s important to place 1<sup>st</sup> in the fighting tournament in order to progress the story line.
Check out the officially translated game manual here: https://sekaiproject.com/products/cherry-tree-high-girls-fight/
The fighting is simulated through card battle, the battle is normally 20 turns, each turn consists of 3 phases where the player's card is compared with opponent's card in order to determine which card and its corresponding ability takes effect. Since this part is what often confuses new players, use the Formula below: A card can have CardStrength ranging from 1-5 (higher CS has more priority). Also, the AbilityDifficulty used in conjunction with the chosen card (lower AD has more priority). Priority is generally given to the character with the highest combined priority value between CardStrength + AbilityDifficulty Formula: CardStrength plus (5 minus AbilityDifficulty) Note: if the combined priority value is a tie, the character with the higher stat used in the ability wins the exchange. Other Factors