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Cadillac is a falling-block puzzle game developed and published by Hector Playing Interface for the Famicom in Japan on February 2, 1990.
Themed after casino-based card games (with plenty of bunny girls in its interstitial menus), Cadillac tasks players with dropping standard playing cards into a 5×5 board, with the goal being to clear them by forming parts of traditional poker hands (with larger and more difficult hands granting more points). It is unique for its level-based system, in which a full 52-card deck is used for each level, and for having players able to swap between four cards for their current drop.
It later received a Game Boy (Platform) conversion on November 30, 1990, where it was re-tiled to Cadillac II. This version was later released in North America by DTMC on April 1992, where it was re-titled to Square Deal: The Game of Two-Dimensional Poker. The game later received a PlayStation (Platform) remake on May 27, 1999, changing the theme from casino gambling to cutesy animals.
A prototype NES version was later found, where it would have been sold under the name Square Deal.
The game uses the rules of poker to determine when three or more cards, once lined up in a row on the game grid, counts as a valid hand as well as the point score attached to it. For instance, a straight flush (three cards of the same suit in sequential numerical order) is worth more than a three of a kind (three cards of the same value).
To earn the most money, the player has to deal and place every card in the deck in such a way that as few as possible remain at the end: each remaining card penalizes the player by 50 points (here depicted as dollars, to fit the casino theme).
The game will end early if a card lands on a column that is already full, thereby falling out of bounds.