
"Battlestations Pacific provides an epic sense of scale with some unique mission types, but the hybrid nature of its action-strategy gameplay presents a sword that is often dull on both sides."

Battlestations: Pacific is an action-RTS set during World War II in the Pacific Theater. It is a blend of the action and real-time strategy genres, with players able to order an entire fleet around the map and also take control of individual units. It offers two campaigns - one each for the United States and Japan. The US campaign is a direct sequel to Battlestations: Midway (Game), whereas the Japanese campaign is based on an alternate version of history in which Japan wins the Battle of Midway and carries out its historical war plan successfully.
The American Campaigns kicks off from the end of the battle of Midway and you continue fighting historically accurate battles at Guadalcanal, Leyte, and Okinawa and more.
The Japanese Campaign starts at the Battle of Pear Harbor, and continues in a fictional world where the Japanese could have won, you fight through 14 missions through Australia, Guadalcanal, fighting the Americans, the Australians, and the British.
The Multiplayer consists of 5 modes of which are:
This mode consists of 2-8 players in teams of two fighting over control of chains of islands. Usually consisting of many tiny islands, and one central island.
A free for all game mode, where the teams play as one unit, such as multiple battleships and pit it out against one another.
Similar to a VIP game type, where one team protects an objective, such as a ship convoy, while another team attacks.
This is similar to an attack and defend game type. Where one team tries to capture an island, while the other team defends.
Your standard team deathmatch mode.
