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Created by Turning Wheel LLC, Barony is intended to recall the complex mechanics of a game like Nethack (unidentified potions, items with curses, random monster encounters, etc.) in a more modern first-person, real-time 3D pixel art setting reminiscent of games like Minecraft (Game) and Delver (Game). It also features a cooperative multiplayer mode.
Like most traditional roguelikes, Barony revolves around levelling up your character through killing monsters, collecting unidentified potions and objects, managing your character's hunger, exploring randomly-generated dungeons, and dying very frequently. There's a scoring system in place to give players a sense of how they did on their latest playthrough. Barony features two major departures from traditional roguelike design: real-time combat and movement, and a first-person perspective that simultaneously evokes Ultima Underworld and Minecraft.