Atomic Robo-Kid Special
GAME » on January 19, 1990
An adaptation of UPL's shoot 'em up Arcade game, featuring a little robot with a lot of firepower.


Overview

Atomic Robo-Kid Special is a PC Engine adaptation of Atomic Robo-Kid, originally released by UPL for the Arcade in 1988. Unlike the versions released for other systems, which were all straight Arcade conversions, the PC Engine was rebuilt from scratch and thus carries the "Special" modifier in its title. The PC Engine version would never be released outside of Japan.

Gameplay

As with the standard Atomic Robo-Kid, the eponymous robotic war machine passes through a series of stages to find the exit. Each exit is blocked by a boss enemy, which often needs to be destroyed before the exit becomes accessible. Atomic Robo-Kid can collect up to three weapon upgrades and switch between them: if they lose a life, they lose the presently equipped upgrade but keep the others. The game will switch up how each stage is presented. The first two stages are side-scrollers, while others include a single-screen "duel" with a rival, a maze-like stage that the player explores in various directions and other divergences.

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Game details
Name
Atomic Robo-Kid Special
Release Date
January 19, 1990
Platform
TurboGrafx-16 (Platform)
Developer
Publisher
Genre
Action (Genre)
Shoot 'Em Up (Genre)
Theme
Sci-Fi (Theme)
Characters
  • None
Locations
  • None
Concepts
  • None
Objects
  • None
People
  • None