Alien Breed 3D II: The Killing Grounds
GAME » on April 26, 1996
Team17's Alien Breed series gets its second first-person shooter spin-off.


Overview

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The Killing Grounds, also known as Alien Breed 3D 2: The Killing Grounds, is a sci-fi horror first-person shooter developed by Team17 and published by Ocean for the Amiga (Platform) in Europe on April 26, 1996.

A sequel to the 1995 game Alien Breed 3D (Game), itself a FPS spin-off of the Alien Breed (Franchise) series, The Killing Grounds puts players back in control of Captain J.T. Reynolds after surviving the alien infestation on Osiris III only to find the Earth space cruiser that rescued him is being invaded by aliens from a nearby planet.

One of the last Amiga games from the studio, The Killing Grounds is known for its high hardware requirements, with support for high resolutions and a larger amount of graphical effects (including new lighting effects and polygonal 3D models for certain enemies, objects, and weaponry).

The source code for this game, as well as its predecessor, were later released as part of the cover CD for the March 1997 issue of Amiga Format.

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Game details
Name
Alien Breed 3D II: The Killing Grounds
Release Date
April 26, 1996
Platform
Amiga (Platform)
Developer
Publisher
Genre
First-Person Shooter (Genre)
Theme
Sci-Fi (Theme)
Horror (Theme)
Franchise
Alien Breed (Franchise)
Aliases
Alien Breed 3D 2: The Killing Grounds