5 ★ (0)
4 ★ (0)
3 ★ (0)
2 ★ (0)
1 ★ (0)

| Name | Photo | Information | Description |
|---|---|---|---|
| Tartane |
Tartane
Hitpoints: 90 Sail: 100 Speed: 7,75 Mobility: 46 Beydervind: 8.25 Cargo hold: 48 Crew: 0-5-15 Weapon: none||Tartan first appeared in the Mediterranean. Originally it was a small fishing boat with triangular sail, but the good handling characteristics have made a very popular ship. It is used for coastal voyages and trade between the closely spaced settlements. | ||
| Barkas |
Barkas
Hitpoints: 225 Sail: 100 Speed: 13.00 Mobility: 65 Beydervind: 7.50 Cargo hold: 225 Crew: 0-2-25 Weapon: 12/8||Barkas a large boat, which set the small gun. A major ship will never be, but for piracy or smuggling attacks is widely used around the world. | ||
| Lugger |
Lugger
Hitpoints: 600 Sail: 100 Speed: 16.00 Mobility: 62.50 Beydervind: 10.45 Cargo hold: 550 Crew: 0-8-50 Weapon: 16/12||Lugger small ship designed for the transport of goods and protection of small convoys. Despite the fact that the armed lugger - the weak, and the team - a small, it is specifically designed for trade and for the battles. Many captains appreciate the lugger for his speed and agility. Small size does not allow him to make long sea voyage. | ||
| Sloop |
Sloop
Hitpoints: 950 Sail: 100 Speed: 15.25 Mobility: 40 Beydervind: 8.15 Cargo hold: 850 Crew: 0-15-80 Weapon: 12/16||Sloop has a shallow draft and excellent driving characteristics. It is, they are a highly effective intelligence ship, suitable for coastal patrol and trade. | ||
| Barque |
Barque
Hitpoints:1500 Sail: 100 Speed: 8.3 Mobility: 22.5 Beydervind: 4.5 Cargo hold: 1850 Crew:0-20-85 Weapon: 12/16||Bark is a ship that is adapted for long voyages. With a cargo space, and sufficient firepower, bark is considered one of the best ships in its class. However, the large size did not allow him to develop a high speed and to maneuver quickly, so the bark loses driving characteristics lighter ships of its class. | ||
| Schooner |
Schooner
Hitpoints: 1250 Sail: 100 Speed: 12.50 Mobility: 35.00 Beydervind: 7.5 Cargo hold: 1300 Crew: 0-30-125 Weapon: 16/20||Schooner fast merchant vessel with a large cargo hold. Can carry fewer goods than the caravel, but the schooner could easily get away from the big ships of pirates | ||
| Caravel |
Caravel
Hitpoints: 2250 Sail: 100 Speed: 10.00 Mobility: 30.00 Beydervind: 5.00 Cargo hold: 2750 Crew: 0-45-200 Weapon: 16/30||Caravel ship with a large cargo space capable of carrying large loads over long distances. But it is easy prey for pirates | ||
| Barkentine |
Barkentine
Hitpoints: 3100 Sail: 100 Speed: 14.50 Mobility: 52.00 Beydervind: 6.75 Cargo hold: 2300 Crew: 0-35-155 Weapon: 16/16||When the Spanish negotiators understood that become easy prey for pirates in the Caribbean, they were massively converted their galleons in the barkentine. Due to the mixed barkentine sailing arms can quickly move in any direction. | ||
| Brigantine |
Brigantine
Hitpoints: 3100 Sail: 100 Speed: 14.50 Mobility: 52.00 Beydervind: 6.75 Cargo hold: 2300 Crew: 0-35-155 Weapon: 16/16||Brigantine is a legendary type of sailing ships. | ||
| Fleut |
Fleut
Hitpoints: 3200 Sail: 100 Speed: 11.50 Mobility: 37.50 Beydervind: 5.00 Cargo hold: 3350 Crew: 0-30-175 Weapon: 16/18||Fleut - ship a solid and large for long voyages, however to use it for military purposes is unreasonable. Flute is good as a commercial vehicle, as the size of the hold and strength of body opponent flute in his class is hard to find. | ||
| Brig |
Brig
Hitpoints: 3000 Sail: 100 Speed: 15.50 Mobility: 50.00 Beydervind: 5.75 Cargo hold: 2000 Crew: 0-35-140 Weapon: 16/16||Brig is often used as a merchant ship, but more often - as a warship. High speed and maneuverability make it one of the most harmonious ships. | ||
| Galeon |
Galeon
Hitpoints: 4000 Sail: 100 Speed: 11.00 Mobility: 35.00 Beydervind: 3.50 Cargo hold: 3500 Crew: 0-50-350 Weapon: 16/20||Galleon most famous type of ship in history. A similar relative of the caravel, a galleon - a clumsy and reliable ship, the sailors who served for two hundred years. Easy prey for real pirate. | ||
| Сorvette |
Сorvette
Hitpoints: 3400 Sail: 100 Speed: 17.50 Mobility: 55.00 Beydervind: 5.50 Cargo hold: 2300 Crew: 0-30-300 Weapon: 16/32||Corvette (Object) was designed as ship that has a powerful weapon: but at the same time as a quick and easy. As a consequence, Corvettes have a weak body, but they can overtake the lighter ships and lead a successful battle with the heavier. Typically, the corvette was used as a patrol vessel, as well as support warship. | ||
| Heavy Galleon |
Heavy Galleon
Hitpoints: 5750 Sail: 100 Speed: 8.25 Mobility: 27.50 Beydervind: 3.00 Cargo hold: 5000 Crew: 0-55-425 Weapon: 32/36||Heavy Galleon - is a powerful warship. The guns of large caliber, a robust housing, and numerous team provide protection for any cargo. | ||
| Pinnace |
Pinnace
Hitpoints: 3750 Sail: 100 Speed: 14.00 Mobility: 30.00 Beydervind: 6.50 Cargo hold: 4500 Crew: 0-40-300 Weapon: 24/18||Pinas, is big enough and strong for long sea voyages, the capacity of its hold can transport a large amount of cargo, and Equipment: hard enough. However, in a fight he really did not have enough agility and speed of this warship. | ||
| Frigate (Object) |
Frigate
Hitpoints: 4500 Sail: 100 Speed: 14.50 Mobility: 40.00 Beydervind: 4.00 Cargo hold: 3000 Crew: 0-35-375 Weapon: 16/46||Fast and maneuverable frigates like so many of its high quality running and firepower. The squadron of frigates could destroy the fort and pillage the city. | ||
| Warship |
Warship
Hitpoints: 6100 Sail: 100 Speed: 12.00 Mobility: 31.50 Beydervind: 2.00 Cargo hold: 4780 Crew: 0-50-425 Weapon: 32/56||Warship, surpassing the number of guns frigate, losing his speed and agility. However, by strengthening the body and increase the size of the ship on some military ships can put the most powerful weapon. | ||
| Battleship (Object) |
Battleship
Hitpoints: 8000 Sail: 100 Speed: 13.00 Mobility: 33.00 Beydervind: 1.25 Cargo hold: 6000 Crew: 0-100-550 Weapon: 32/80||Battleship (Object) is development of a warship by increasing the size and enhance the body. A huge and unwieldy, it carries a several batteries of heavy guns and maintained a large team. | ||
| Linear ship |
Linear ship
Hitpoints: 7250 Sail: 100 Speed: 12.00 Mobility: 32.50 Beydervind: 1.50 Cargo hold: 5500 Crew: 0-75-600 Weapon: 32/66 ....................................................||Linear ship is a formidable force. Armed with the most powerful and long-range guns, with a very strong body, he is able to successfully resist any ship at sea and destroying coastal fortifications. | ||
| Man-of-War |
Man-of-Waw
Hitpoints: 10500 Sail: 100 Speed: 10.00 Mobility: 25.00 Beydervind: 1.00 Cargo hold: 7500 Crew: 0-175-750 Weapon: 42/102||Man of war is the most powerful of all human-made vessels. At its three decks, he is a hundred heavy guns, and his body is almost impenetrable to the nuclei. Unfortunately, the huge size and displacement limit the use of large naval battles and the bombing of the forts. | ||
| Brig "Sea Wolf" |
Brig "Sea Wolf"
| ||
| 'Soleil'-Royal |
Soleil-Royal
| ||
| Xebec "Blue Bird" |
Xebec "Blue Bird"
| ||
| Corvette (Object) |
Corvette
| ||
| Frigate (Object) "Arabella" |
Frigate "Arabella"
| ||
| Flying Dutchman |
Flying Dutchman
|