Age of Empires: The Rise of Rome
GAME » on 1998
Rome wasn't built in a day..or was it?!?! This is the expansion to the first Age of Empires and is based on the Rise of the Roman Empire.


As the expansion to Ensemble Studio’s Age of Empires, Rise of Rome introduced four additional playable civilizations to add to the twelve from the original game. These were the Carthaginians, Macedonians, Palmyrans and the Romans. Along with this a new Roman-style architecture was introduced for these new civilizations. There were also minor changes to the game play such as the introduction of unit queuing and an increase to the population limit.

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New Civilizations

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Carthaginians

  • <span><span class="yui-non"> Transports 30% Faster </span></span>
  • Fire Galley 25% Attack
  • Academy and Elephants 25
    Hit Points


Macedonians

  • Academy Units 2 vs.
    Slinger, Ballista, Heleoplis missile weapon
  • Hand-to-hand Attack Units
     2 Range of sight
  • Siege Workshop Units cost
    50% less
  • Units 4 times more
    resistant to conversions


Palmyrans

  • Free Tribute
  • Gold per Trade Ship doubled
  • Villagers cost 50% more,
    but have armor and work 20% faster
  • Camel Riders 25% Faster


Romans

  • Buildings Cost 25% Less -
    Except Walls, Towers and Wonders
  • Towers Cost 50% Less
  • Swordsmen Attack 30% Faster


New Units

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  • Armoured
    Elephant
  • Camel
    Rider
  • Scythed
    Chariot
  • Fire
    Galley<span>
</span>
  • Slinger


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New Upgrades

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  • Logistics
    – Barracks units only count as half units towards your populations
  • Martyrdom
    – Lets you instantly convert a unit by sacrificing a priest
  • Medicine
    – Increases priest healing
  • Tower
    Shield – Increases resistance to ballista attacks

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Game details
Name
Age of Empires: The Rise of Rome
Release Date
1998
Platform
PC (Platform)
Developer
Publisher
Genre
Strategy (Genre)
Franchise
Age of Empires (Franchise)