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3-D Tetris is a falling-block puzzle game developed by Tandamp;amp;amp;E Soft and published by Nintendo (Company) for the Virtual Boy exclusively in North America on March 22, 1996.
A spin-off of the Tetris (Franchise) series of puzzle games (and the second adaptation for the system after the Japanese-exclusive V-Tetris), 3-D Tetris changes the classic formula with a game board that is in full 3D, requiring players to rotate and manipulate falling pieces in three dimensions to fill up entire "layers" of the 5×5×5 board.
Similar to some of Nintendo's other Tetris offerings at the time (such as Tetris Attack (Game) and Tetrisphere (Game)), the game bears little resemblance to the original Tetris. A Japanese release of the game, known as Polygo Block, was cancelled.
Unlike standard Tetris, the game utilizes falling pieces of various shapes and sizes, including non-tetrominos, disconnected single blocks, and blocks of different heights. Each piece type in the Next Piece preview has unique personifications.
Having a block top out causes the bottom-most layer of the 5×5×5 board to be removed from the game (along with the offending blocks), and the game ends once all layers are removed.