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3391811-0309373940-phant.jpg
Sleep Mode as a Gameplay Mechanic
CONCEPT
A few Nintendo DS games use the Sleep Mode to complete something within the game.

Concept Images Related Pages

EditHistoryPage info


A few Nintendo DS games use the Sleep Mode to complete something within the game.

Games view all →]
  • GoldenEye 007 (Game)
  • Jewel Pet 2: Mahou no DS Kirapi Kariin (Game)
  • Jewelpet: Kawaii Mahō no Fantasy (Game)
  • Looney Tunes: Duck Amuck (Game)
  • Moshimo!? Kin'en Surunara... (Game)
  • Sakai Burai Kaiji: Death or Survival (Game)
  • The Legend of Zelda: Phantom Hourglass (Game)
  • Trace Memory (Game)
Concept details
Name
Sleep Mode as a Gameplay Mechanic
Aliases
Games
  • GoldenEye 007 (Game)
  • Jewel Pet 2: Mahou no DS Kirapi Kariin (Game)
  • Jewelpet: Kawaii Mahō no Fantasy (Game)
  • Looney Tunes: Duck Amuck (Game)
  • Moshimo!? Kin'en Surunara... (Game)
  • Sakai Burai Kaiji: Death or Survival (Game)
  • The Legend of Zelda: Phantom Hourglass (Game)
  • Trace Memory (Game)
  • view all →
Franchises
Characters
Locations
Objects
  • Has objects: Bunk Bed (Object)
People
Related Concepts
Retrieved from "https://giantbomb.com/wiki/index.php?title=Concepts/Sleep_Mode_as_a_Gameplay_Mechanic&oldid=584043"
Category:
  • Concepts
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