Retroactive Continuity
CONCEPT
Retcon, as it is more commonly known, is a change in an existing storyline to accommodate future games in the same fiction.


Overview

Retroactive continuity, more commonly referred to as a retcon or retconning, refers to the act of changing an element or event in an existing storyline to accommodate new storyline events. Oftentimes, this is done so that events that wouldn't otherwise be possible are allowed to take place, but retconning may also be done for the sake of making the existing storyline more coherent and easily understood.


Notable Examples of Retcons

Concept details
Name
Retroactive Continuity
Aliases
RetCon
Locations
Objects
People