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Prematurely Ending Boss Fights
CONCEPT
Boss fights that end before the Boss' health is fully depleted. This is usually done to show that a character isn't actually dead, but simply defeated.

Concept Images Related Pages

EditHistoryPage info


Boss fights that end before the Boss' health is fully depleted. This is usually done to show that a character isn't actually dead, but simply defeated.

Games view all →]
  • Dragon's Dogma (Game)
  • El Shaddai: Ascension of the Metatron (Game)
  • God of War: Chains of Olympus (Game)
  • God of War: Origins Collection (Game)
  • LEGO Batman 2: DC Super Heroes (Game)
  • Mass Effect 3 (Game)
  • Shadow Warrior (Game)
  • Sorcery (Game)
Concept details
Name
Prematurely Ending Boss Fights
Aliases
Games
  • Dragon's Dogma (Game)
  • El Shaddai: Ascension of the Metatron (Game)
  • God of War: Chains of Olympus (Game)
  • God of War: Origins Collection (Game)
  • LEGO Batman 2: DC Super Heroes (Game)
  • Mass Effect 3 (Game)
  • Shadow Warrior (Game)
  • Sorcery (Game)
  • view all →
Franchises
  • Has franchises: Batman (Franchise), DC Universe (Franchise), LEGO Batman (Franchise), Diablo (Franchise), Xeno (Franchise), LEGO (Franchise), God of War (Franchise), Dragon's Dogma (Franchise)
Characters
Locations
Objects
People
Related Concepts
  • Has related concepts: Hara-Kiri (Concept), Recurring Boss (Concept), Boss Fight (Concept), Boss (Concept), Forced Defeat (Concept), Victory Lap Final Boss (Concept)
Retrieved from "https://giantbomb.com/wiki/index.php?title=Concepts/Prematurely_Ending_Boss_Fights&oldid=90247"
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  • Concepts
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