- Name
- NintendoWare Bezel Engine
- Aliases
NintendoWare Bezel Engine
A custom middleware solution developed and supported by Nintendo for third party licensees making games for Nintendo platforms.
Concept Images Related Pages
The engine was presented in Osaka, Japan at Game Creator's Conference 2018 by Takashi Daisuke but several titles from 2017 already used this engine. Early versions just called NintendoWare have existed for development on Wii, Nintendo 3DS, and Wii U.
Games view all →]
- Big Brain Academy: Brain vs. Brain (Game)
- Clubhouse Games: 51 Worldwide Classics (Game)
- Dr Kawashima’s Brain Training for Nintendo Switch (Game)
- Everybody 1-2 Switch! (Game)
- GO Series: 10 Second Run (Game)
- Mario Party Superstars (Game)
- Oshiri Tantei: Pupu Mirai no Meitantei Toujou! (Game)
- Pac-Man 99 (Game)
- Sumikko Gurashi: Atsumare! Sumikko Town (Game)
- Sumikko Gurashi: Gakkou Seikatsu Hajimerundesu (Game)
- Sumikko Gurashi: Sumikko Park e Youkoso (Game)
- Super Mario Bros. 35 (Game)
- Super Mario Party (Game)
- Tetris 99 (Game)
- Vroom in the Night Sky (Game)
- WarioWare: Get It Together! (Game)
- WarioWare: Move It! (Game)
