Mudcrab
CONCEPT
Mudcrabs comes in many shapes and sizes. Some are even merchants. If Imperial Guards are engaged in battle, they may find the opponent 'less fearsome than a mudcrab'.


Mudcrabs are hard-shelled creatures found on the shores and beaches throughout Morrowind (Location) and Cyrodiil (Location). The Cyrodiil mudcrabs are slightly different from the ones that live in Morrowind. Some mudcrabs carries the dreaded Swamp Fever, a disease wich drains your strength and endurance. They attack with their pincers, and the Cyrodiil variant can leap short distances.

Morrowind

Mudcrabs living in Vvardenfell (Location) are covered with a thick, brownish shell that works as a camouflage against prey and natural enemies. They are usually found around

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Mudcrab - Morrowind

swamps and coastal areas and can become hostile if strangers wander in on their turf.

Type - Animal Health - 15 Movement - Ground: Crawling Attacks -

  • Melee (normal) - 1 pt. damage
  • Melee (diseased) - 1-5 pts. damage

Strengths and Abilities -

  • Water Breathing
  • Swamp Fever (diseased only) - Drains Strength and Endurance 10-20 pts.

Loot - Crab Meat Soul Level - 5 (Petty)

Oblivion

This Mud Crab breed is a little faster than Its Vvardenfellian counterpart. They can be found anywhere near water and has been known to attack horses. They are considered a nuisance by the Imperial (Concept)

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Mud Crab - Oblivon

commonfolk.

Type: Animal Health - 10 Movement - Ground: Crawling Attacks -

  • Melee - 8 pts. damage

Strengths and Abilities -

  • Water Breathing
  • Swamp Fever disease (15%) - Drains Strength and Endurance 10-20 pts.

Loot -

  • Crab Meat
  • Minor Loot (15%)

Soul Level - 150 (Petty)