- Name
- Automatic Flashlight Applying
- Aliases
Automatic Flashlight Applying
When the game character, entering dark locations, independently activates his light sources: lamp, flashlight, candle, flare, magic fire, etc. without the player's action
Concept Images Related Pages
Some games take on the function of lighting up the darkness themselves, which seems convenient and atmospheric. But since it is activated when the avatar's feet cross a strictly defined point on the location, such “help” can conflict with the feelings of the player, when he wants to take a closer look at some corner, but going beyond the zone set by the developer, the torch is treacherously extinguished by AI. Sometimes the hero always walks with a flashlight in his hand, which is part of his lore image and we can't do anything about it.
Games view all →]
- Dear Esther (Game)
- Far Cry 3 (Game)
- Far Cry 4 (Game)
- Far Cry 5 (Game)
- Far Cry: New Dawn (Game)
- Fatal Frame (Game)
- Fatal Frame II: Crimson Butterfly (Game)
- Fatal Frame III: The Tormented (Game)
- Fatal Frame: Maiden of Black Water (Game)
- Fatal Frame: Mask of the Lunar Eclipse (Game)
- Project Zero 2: Wii Edition (Game)
- Resident Evil 2 (Game)
- Resident Evil 4 (Game)
- Uncharted 2: Among Thieves (Game)
- Uncharted 3: Drake's Deception (Game)
- Uncharted 4: A Thief's End (Game)
- Uncharted: Drake's Fortune (Game)
- Uncharted: Golden Abyss (Game)
- Uncharted: Legacy of Thieves Collection (Game)
- Uncharted: The Lost Legacy (Game)
- Uncharted: The Nathan Drake Collection (Game)