- Name
- Alluring Items
- Aliases
Alluring Items
Items placed oh so close by, yet require traversing half the map and finding secret entrances to find
Concept Images Related Pages
Placing items just out of reach is a simple way for game designers to hint that there's much more to the map, or to the game, than the player can see at the moment. The right item placement will stick in the player's mind, and will encourage them to seek out new paths, secrets, and abilities to finally gather up that alluring item. Such item placements are staples in the Metroidvania genre.
Games view all →]
- Alundra (Game)
- Blasphemous (Game)
- Bloodborne (Game)
- Code Vein (Game)
- Dark Souls (Game)
- Dark Souls II (Game)
- Dark Souls III (Game)
- Darksiders (Game)
- Demon's Souls (Game)
- Elden Ring (Game)
- Fretless - The Wrath of Riffson (Game)
- Hyper Light Drifter (Game)
- Lady Stalker: Kako kara no Chousen (Game)
- Nioh (Game)
- Nioh 2 (Game)
- Salt and Sanctuary (Game)
- Sekiro: Shadows Die Twice (Game)
- SteamWorld Dig 2 (Game)
- The Surge (Game)
- The Surge 2 (Game)
- Xenoblade Chronicles (Game)
- Xenoblade Chronicles 2 (Game)
- Xenoblade Chronicles 2: Torna - The Golden Country (Game)
- Xenoblade Chronicles: Definitive Edition (Game)
