- Name
- Routine Programming
- Aliases
Routine Programming
A means of controlling a game (other than with a gamepad, mouse, or keyboard) without direct input. The player has no direct control on objects in the game, but instead programs an routine to perform the task needed.
Concept Images Related Pages
An example of a scenario in a game with AI Programming: A player programs a ship squadron to fly to another squadron and shoot it down, where the player's ship squadron will only physically carry out these commands if the player correctly enters them in. Entering in similar or extra commands will likely do exactly what those commands say to do, even if they don't necessarily complete any goal.
Games view all →]
- Algo Bot (Game)
- Autonomous (Game)
- Bots Are Stupid (Game)
- C-Evo (Game)
- Carnage Heart (Game)
- CoLoBot (Game)
- Code Hero (Game)
- Codemancer (Game)
- Final Fantasy XII (Game)
- Gladiabots (Game)
- HR2 (Game)
- MindRover: The Europa Project (Game)
- Omega (Game)
- Opus Magnum (Game)
- Project Spark (Game)
- Rabbids Coding (Game)
- Roboforge (Game)
- Robot Odyssey (Game)
- Rogue Galaxy (Game)
- Wonder Project J2: Koruro no Mori no Josette (Game)
- Wonder Project J: Kikai no Shounen Pino (Game)
