Scavenger, Inc.
COMPANY
Scavenger was a video game publisher. The company was unique in the sense that most of its development teams were made up of member from the Amiga demoscene.


The demoscene background influenced many of the released or work-in-progress game projects, which were often technically innovative and accomplished feats that were previously thought impossible on the respective hardware platforms. For example the Sega 32X (Platform) 3D engine developed by Scavenger team Zyrinx (Company) is still regarded as one of the best of its kind on that platform.   Teams that worked on games for Scavenger:

  Scavenger went bankrupt around 1998. Many of the original teams' members are now active in other game companies, such as IO Interactive. In retrospect, Scavenger played a key role in establishing many of today's successful game companies in Northern Europe.

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Scavenger, Inc.
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