- Name
- Dawn of Play
- Abbreviation
- Founded
- 12 August 2010
- Location
- Ljubljana,Slovenia
- Website
- http://dawnofplay.com
- Aliases
Company Images Related Pages
Dawn of Play is a game development studio focusing on gameplay and innovation. Most of the team members used to work for a local mobile game developer Cocoasoft, while one was a journalist for a Slovenian game magazine Joker. In December 2010 they released their first game, Monkey Labour (Game) for iOS, with a significant update later in March. Their second game Twinoo followed in January 2011 as a free browser game and payable iOS version. It was later released for all major mobile platforms, mostly in its free lite version. In April they started prototyping a puzzle dam building game (TIGForums DevLog), but have since focused on other projects. They developed a tool for source code conversion from Objective-C to C# called Automagical, which they used to port Monkey Labour to Windows with XNA Framework. On iOS they use their own port of XNA rewritten in Objective-C, released as an open source static library called [http:/xni.retronator.com XNI Framework]. Lately they also created an OS X version and ported Monkey Labour to Macs as well. Besides their [http:/dawnofplay.com webpage], the team can also be reached on Facebook, Twitter and Google+.
