No Thanks Mr. Apocalypse, I'm good
It's quite obvious that game developers love the post-apocalyptic settin g, especially the nuclear fallout kind. While I really enjoyed games like Fallout and S.T.A.L.K.E.R , I'm at a stage where I've grown a little wary of this particular scenario. Zombie apocalypse is another breed that ironically refuses to die. I think Plants vs Zombie is the only zombie game I really enjoyed lately. It's p...
It's quite obvious that game developers love the post-apocalyptic setting, especially the nuclear fallout kind. While I really enjoyed games like Fallout and S.T.A.L.K.E.R, I'm at a stage where I've grown a little wary of this particular scenario. Zombie apocalypse is another breed that ironically refuses to die. I think Plants vs Zombie is the only zombie game I really enjoyed lately.
It's part of the reason why I'm having fun with the old concept-made new take of Darksiders. The game just runs with the notion of total destruction of humanity. It's been a while since we had a game that featured an apocalypse where absolutely no one survives. The world here is well realized and you can see the effects of some horrible event everywhere you look.
However, this also made me think - why not make a game in a scenario where all these events are actually happening ? Imagine 2012 the movie, only you're Nic Cage - running away from stuff and trying to survive. Survival Apocalypse, if you will. You are moving from one action-packed sequence you another as everything around you is falling apart. Maybe in between you have to scrounge resources and supplies for the coming doomsday and give it an adventure feel.
Well, I guess I'm babbling about some really gloomy scenarios now. Lets just end this post on a happy note. And nothing screams happiness like flowers and sunlight!