Absurd Video Game Commercials
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Member since Dec 6, 2025
When it was originally released on the PS2, the Sly series served as an interesting alternative to combat-heavy platformers like Ratchet and Jak . Its adorable presentation, smart level design and approachable stealth mechanics help set it apart all those years ago and these seemingly ageless qualities still make it a discrete entity. The re-mastered HD graphics and a collection of Move mini-games sweeten the deal,…
I started Assassin's Creed II hoping for a better time than I had with the its predecessor, and I wasn't disappointed in the least. The game gripped me with its whirlwind opening and barring a few technical issues, this exquisite Renaissance piece kept me entertained all the way to its amazing finale. Jacking into the Animus After a short recap, Assassin's Creed II hits the ground running with Desmond aiming to…
It's clear from the get go that Afrika isn't a game for everyone. You need a deep appreciation for nature's splendor and more than a passing interest in photography to make it past the first hour. However, if you get past that hurdle, there is enough good here to keep you entertained for a long while. The Jambo Navi is your portal for all information Minimal Gameplay Afrika is a photo safari in the same vein as…
Monolith continues their great tradition of throwing players into an immersive and scary world with this well executed sequel.The first person action remains largely the same with satisfying weapons, bullet time and excessive gore. While it doesn't break any new ground, F.E.A.R. 2 is certainly good enough to steal your attention for its duration. There is a general sense of dread that kept me on edge You play the…
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May 30, 2011
Oct 11, 2010
Valve recently updated Half-Life 2 to their latest Source engine and added a plethora of Steam features like cloud support & achievements. This was motivation enough for me to revisit this dystopian society and so far, it feels a lot like catching up with an old friend. Welcome to City 17. You still owe me a beer Barney! What cat ?! When it comes to Half-Life, I clearly have my nostalgia shades...
Jun 8, 2010
Is there any game that left you annoyed or angry with it's ending ? Anything that left you almost questioning the quality of the entire game leading up to that point ? *Heavy Spoilers* I'll give the game props for perfectly reflecting my face as I watched the ending. I finished Heavy Rain yesterday and got the Four Lions ending, which I take was the intended, Disney style fairytale closure. But...
May 14, 2010
Sure, the occasional game like Chronicles of Riddick can leverage the celebrity hype and grab attention of non-players for a few addition sales. But what about the rest (99%) of the games that have disinterested celebrities or sports persons reading straight from a prompt screen ? Take Blur for example: Now here is a game by Bizarre , makers of PGR (a Pretty Good Racing series) and Geometry War...
Apr 17, 2010
Roger Ebert: Video games can never be art . The catalyst for his recent diatribe was a talk by Kelle Santiago at TEDxUSC last year. I was at TED when Santiago made that presentation. I've attended her other talks at USC as well and this probably wasn't her best effort (due to the time constrains). Regardless, Kellee made that presentation because she wanted the art students at USC to look at ga...
Apr 12, 2010
Do you remember the writer, Richard Morgan , from the recent Crysis 2 interview Brad did ? Well, he's been saying some not-so-nice things about the Halo franchise. According to him, Halo is full of "bullshit archetypal characters" [ Link ]. Quite an inflammatory comment and I won't be surprised if he did it as part of a deliberate marketing strategy of some sort to attract interest towards his...
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