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Thoughts on Dark Athena Part Two: Assault on Dark Athena

by thatguy0130

I just wanted to put down a few things that I didn't cover in my review . Since I blogged about Butcher Bay I wanted to blog about the other half of the Dark Athena package. By all accounts I thought that Dark Athena was a much better campaign then Butcher Bay. The pacing was better, they didn't try to throw in all those side quests, and there was never a time when I didn't know exactly where I...


I just wanted to put down a few things that I didn't cover in my review.  Since I blogged about Butcher Bay I wanted to blog about the other half of the Dark Athena package.  By all accounts I thought that Dark Athena was a much better campaign then Butcher Bay.  The pacing was better, they didn't try to throw in all those side quests, and there was never a time when I didn't know exactly where I was supposed to go.  That being said, I hated the end of the game.  You have a great story up until you get out of Dark Athena.  Why doens't the game end there?  Why do you have to drag it around a planet for a good 5 or 10 hours?  I understand how they wrapped it up in the end but it just seemed to break up the action.  You are grooving along getting the feel for the place and bam, you lose all you weapons all the high tech stuff and you even lose the shadows for the most part.  It was like a dead stop in terms of story flow.  I could have done without it to be honest.  But what do I know.  And if you read the other part of the post you can imagine my disappointment when I find out that the same loading screens from BB are back in DA.  That was a shock.  I thought the reason they were in BB was because it was an older game that was ported.  Oh well.  All in all, I thought the story had more good times then bad and it was only a 20 PS3 game.  You can't really fault it too much when you take all that into account.