
Unlike the previous titles though, you won't be in court for most of the game. The focus of this one is to be more about the investigations. That seems like a wild change, but in practice it actually doesn't change much at all. You still question characters in the same fashion as you would in the courtrooms of the other Ace Attorney games. In fact you sometimes wonder why your suspects cooperate so much with their testimonies outside of a courtroom. There are no "Psyche-Locks" in this one, as there were in Phoenix Wright: Justice For All and Trials and Tribulations, and no "Perceiving" like in Apollo Justice. The last minor change is you do not have to Present character profiles to people as evidence, effectively lowering the difficulty of the Cross-Examinations as there is less evidence to deal with.


It has a potentially frustrating factor though, that limits it from being a 5 out of 5. And that is the way some of the the testimonies play out. For example, you might know how a murder went down from looking at all the evidence you collected, but the game requires you to present it in a very specific way that may not seem obvious to you right away. Which can be frustrating when you know what is going on, but can't explain it the way you want to. But it doesn't ever seem totally unreasonable. It just isn't going to be as clear to some players as to what evidence you're supposed to present when. And you can "fail" in this game. You have a life bar that depletes if you choose to present the wrong evidence, although you can save the game at anytime as long as you "Save and Quit" assuming you want to boot the game back up.
All in all it's a fun experience for those craving that CSI style adventure game with tons of anime-style dialogue. The characters are a lot of fun and play their roles well. And the gameplay, while not being really any different from the previous games, is still fun even if you never set foot in a courtroom. If you are a fan of Ace Attorney, you can't go wrong with this one. But new players might be turned away by its slow pace and occasionally awkward logic with the evidence.