Burnout is a tech demo of car accident physics lightly modified into a punishing arcade racing game. Street races through busy highways and city traffic tease the payoff of high risk, high speed weaving, but jagged visual detail and a far too strict collision model lead to continuous race restarts until you really learn a track. The capacity for any incidental contact with traffic to cause an accident is at odds with reckless mindset invited. Each player wreck halts the race to deliver a multi angle instant replay accompanied by an estimate of repair costs, tripling down on the precise moments you question if you're having any fun.