Swedish developer DICE is best known for their popular multiplayer franchise, Battlefield. The series started out on the PC in everybody's favorite war, World War II, and continued to evolve over the years. It steadily grew to become one of the most popular franchises out there and eventually made it's way to other consoles with the release of Battlefield: Bad Company. This title brought the Frostbite engine into play, allowing players to demolish buildings and other structures as well as trees. Battlefield 1943 is, in essence, a continuation of everything in Bad Company that went right. Players coming off of that title to this one will find the transition to be a smooth and familiar one. However, those coming off of the PC games will find Battlefield 1943 to be a somewhat clunky experience.



However, Battlefield 1943 is full of bugs. On the 360 version (not sure if this is true for the others) you'll often find large black and gray lines shooting across the maps. Sometimes it gets so bad that it obscures your vision. Audio bugs are present as well. Planes will randomly stop making noise all together, and the turrets on vehicles sometimes go silent. Connection issues continue to plague some players, although it isn't as bad as it was the first week the game was released. Despites these issues, Battlefield 1943 is a decent shooter that plays off of the pros of the previous game.