A lot of good games come out every year. Then, among those good games, great games can be distinguished. And then there are those who stand tall above this highest tier of games and deliver a truly special experience that will be talked about for years to come and will be a considered an absolute benchmark for its respective genre. Uncharted 2: Among Thieves is one such piece of entertainment.

Just like in the first Uncharted, you take control of Nathan Drake, the adventurous and suave treasure hunter who sought a golden statue in the first game and has since moved on to looking for entire golden cities. He starts out the game in a very precarious position, and has a flashback of sorts after escaping said position that shows how Drake managed to get himself into such trouble yet again. At the start of the adventure, he is approached by equally smooth Larry Flynn and his hot female partner, Chloe Frazer. They tell him about a job that ought to pay good money, and Drake, given the business he's in, accepts despite some doubts. As is the series' wont, the events go awry extremely quickly, and Nathan has to go on another wild goose chase that's one big escape sequence at the same time. Sully and “last year's model”, Elena Fisher also make appearances. All these pawns combine to form a fantastic tale that's well worth seeing through to the end.

On a technical level, the platforming is good. In my opinion, last generation's Prince of Persia games featured more imaginative takes on jumping from beam to beam and wall-running while holding ropes, and the controls feel a bit floaty at times. However, climbing stuff feels smooth and just fast enough to keep the pace of the game up, so the controls, which come just short of perfect are easily overlooked. You'll probably be too busy staring into the abyss and wondering why in God's name you came up here before you notice that jumping from slab to slab of ancient Aztec masonry isn't quite as tight as one might hope.

The game looks stupendous as well. There are a lot of great-looking games out there, but Uncharted 2: Among Thieves stands at the top of the food chain, along with other lookers such as God of War III and Gears of War 2. Every single vista is worth stopping for, and I took great pleasure in seeing every detail Naughty Dog put into their environments. Similarly, the cutscenes and facial expressions are of an equally high quality. Each face carries real emotion, and is combined with outstanding writing. There is some true comedic value to be found here as well.
The animations are, once again, top-notch. There is just something about the way Nathan Drake grabs onto stuff that really shows off how he's getting by each encounter, just barely hanging on and just barely retaining his sanity. The motion capture has done exactly what it needed to do, in that no animation seems canned. The insane acrobatics everybody in this reality seems to be capable of pulling off are executed with such flair and confidence that it's impossible not be awed by them. If ever there was a game that could be used to show off what modern consoles can bring to the table, Uncharted 2 would be that game, and it is a testament to the power of the PS3 and Naughty Dog's proficiency with the platform.

Honestly, Uncharted 2: Among Thieves is a game that you must absolutely play. You simply owe it to yourself. The many awards it has received were not unjustified: it is one of the best games in recent years, and will probably go down in my mind as one of the best games of the last decade. Just about every aspect of it marks an improvement over its predecessor, and the sum of this second Uncharted's parts forms a game that I cannot offer enough superlatives to. If you have a PS3, throw in Uncharted 2 and enjoy the game like you probably have enjoyed few games before it.