
Graphics

Control
Perfect Dark Zero doesn't do much in the way of innovating the console FPS gameplay, but it does a lot of things right. Throughout the game you have an unbelievable amount of weapons and gadgets at your disposal. In the missions you must plan ahead by choosing which items to take with you. You have four slots available for weapons, but larger weapons take up more slots. You can dual wield pistols, but only if they're the same type. Joanna also has a evasive roll maneuver that you can use by tapping LB. When she rolls, the camera jumps out to a third-person view then zooms back into her head, which is quite disorienting at first, but actually become quite useful in certain situations. If you're trying to be stealthy and creep over a hill and spot someone, you can quickly roll backward before they spot you then creep back up with your scope ready to snipe. Also, in multiplayer, if you get shot in the back, you can roll and turn at the same time which not only makes you briefly harder to hit, but gives you a wider view of the area to spot your attacker for that split second.

Sound

Replay Value
Well, the story isn't that great, but it's worth running through once at least. The AI seems quite wooden at times, then in spots they get ultra intelligent which throws your strategy way off. The meat of the game, much like Rare's past FPS games, is the multiplayer. The story is alot more fun if you have someone to play through it with, which you can do online through Xbox Live or with someone at your house. And instead of just giving you a different color Joanna or something, each mission puts the second player in the shoes of someone relevant to the mission.

Conclusion

*** This review was written for Flamevault.com shortly after the release of the game. ***