

Graphics

Control
Unlike any other Final Fantasy game you've played, Crystal Chronicles takes a hack-n-slash approach to gameplay. You use 'A' for your main actions, and L & R to switch your fighting style between Attack, Defend, and your different Spells. You can see which mode every player is in by looking at their character's corner of the screen. While it is a hack-n-slash type fighting engine, it's definitely not a button masher. Even with basic melee attacks you have to time your button presses to successfully land combos. This takes some getting used to, but not long. By holding down A for a given amount of time you can charge up for a "Focus Attack." For melee, this usually means some type of jumping attack, but this is also how you cast spells. By hitting R to switch to a spell like Fire, you hold down A til a target ring shows up, then you can move the ring with your D-Pad to the victim and let go...boom, he's on fire. Simple, yes, and perfect for pick up and play with friends, but also complex in the way you need to time your attacks with your friends.
Sound

Replay Value
The game is rather simplistic in it's design, but it keeps you coming back for more. Once you've played through the whole thing once though, there's not going to be much keeping the disc in your Cube. It's main replay value comes from when you have people over, you can pop this in for a refreshing change of pace from your standard multiplayer games.
Conclusion

*** This review was written for Flamevault.com shortly after the game's release ***