
Graphics
Easily the low point of the game. Everything is so simplified that it almost looks like an N64 game. The background areas while you are playing are basically bitmaps of jungle themes with Diddy Kong dancing in a full three frames of animation. It's quite sad really. But in all honesty, the lackluster graphics aren't a problem since the entire time you're playing you're going to be focused like a hawk on the notes. But at the same time, it would've been nice to see a little bit higher production value on the graphics as well as the presentation/menus. In a game that screams excitement and fun, the graphics are dull and outdated.
Control

Sound
Donkey Konga features over 30 songs including various popular hits from the last few decades as well as some remixed Nintendo theme songs. This is a blessing as well as a curse and I'll tell you why. The over thirty songs cater to almost every musical genre, which is great since you get a taste of everything. The problem is that if your musical preference is limited, you're only going to enjoy one or two of the songs. Your best bet is to accept the songs for what they are and realize that most of them are fun to beat bongos to. My main complaint is that none of the licensed tracks are performed by the original artists. The cover bands are pretty good but it's immediately noticable that the songs aren't the original version.
Replay Value

Conclusion

*** This review was written for Flamevault.com shortly after the game's release. ***