
Graphics

Control

PSP D-pads aside, the game still features dozens of unique fighting styles and endless amounts of combos to learn and master in a simple setup of left and right punches and kicks that takes moments to learn and ages to master. Some of the fighters have been tweaked a bit since Tekken 5 but nothing major. The two new fighters fit in with the game perfectly with Lili's unique somewhat acrobatic style and Dragunov slow but punishing sambo style.
Sound

Replay Value
Well, the story of the game still takes place within Tekken 5, so if you played that last year, you've already seen all of the beautiful ending cut scenes (aside from the three new fighters). That won't stop you from playing through each character's story again though. Why? It's all about the GOLD! Alot of Dark Resurrection's replay value comes from the collection and spending of the game's currency. With gold you can completely customize every character in the game including their secondary outfits. Alot of these upgrades are quite expensive, and Story mode is a quick way to make 100,000 gold for each character.

Also included are various mini-games. Time Attack and Survival are back, but this time they yield gold as well. New to the game is Gold Rush, which is a timed fight that rewards gold based on how much damage you can do to an opponent vs how much damage they do to you. The opponent has no life bar, so punish him/her all you want. But if you can't survive the 30 seconds, you get nothing. If you're good, this is the fastest way to make gold. Last, but certainly not least, is the triumphant return of Tekken Bowl. Not only do you get regular 10 frame bowling that yields gold, but you also get a second mode called Strikers where you are given 5 balls to see how many strikes you can get. Make a strike and you get to keep using that ball. In this sub-game, each pin only counts as one even with strikes.

Conclusion

*** This review was written for Flamevault.com shortly after the release of the game. ***