Final Fantasy titles get more complex with each new installment, with sweeping stories and involved mechanics. Most fans of the franchise prefer this kind of evolution, but some yearn for the days when things were simpler. With The 4 Heroes of Light, Final Fantasy goes back to its roots with an adventure inspired by the series, early entries.

The tale begins like many others; a boy wakes up on his 14th birthday and must visit his king in order to be considered an adult. The premise sounds cliche, but the game isn't as narrative driven as other entries. In the first few hours the story serves mainly as an excuse to send players into various towns, caves, and castles. The entertainment isn't delivered through cut scenes; instead, the thrills come from exploring, killing monsters, and leveling up.


If you get tired of grinding through the classes solo, you can team up with up to three other players in local co-op. The additional players wont be able to make progress in the story in this mode, but you all earn points for rewards that carry over like powerful weapons and helpful items.
With an accessible structure and a simple story, The 4 Heroes of Light is built to simultaneously evoke nostalgia and entice new comers.