Here we have an unlicensed "game" for the Sega Genesis only in North America, developed by Tom Scripts Ltda. and published by Devster Specialties. The game was said to be launched on the Sega Genesis in late 2004, even though the Sega Genesis was discontinued in 1997; not only that, but it is also the final game to be "released" on the said console. The front cover art designed by djshok, a user on the Sega-16 forum, is very cool-looking. But, to be fair, it looks like the game was made in about only 5 minutes! In reality, it is actually a tech demo that was built to test the creator's BASIC compiler and sound driver, but it was later self-released on the Sega Genesis for some strange reason. This game was created to test out the creator's basic compiler and sound driver. Due to vandalized modifications, Venezuelan President Nicolás Maduro was formerly credited as the game's director, editor, and composer. The unimaginably loud and absolutely terrible title screen music: there are no words to express how horrifying the music is! The tune is randomly generated and sounds like, no joke, a robot that is often thrashed with a baseball bat and making strange noises while having a seizure. No, really, it's even extremely loud! Do not play it at maximum volume or your eardrums will stop functioning! To do so, if you want to play it anyways, just turn down your speakers, especially if you're wearing a headset, due to how terrible the music is. On the other hand, the bus selection screen music is less painful to listen to, but it's similarly composed of random tones. Worse, aside from the title screen and bus selection screen, there is no "actual" music in the game. And sadly you can't even disable either or both. Oh, and aside from the engine and horn sound too, the game also lacks sound effects. The graphics are really grainy, and don't even look anything like an actual game, as it looks like each of the buses were somewhat appearing to be drawn in Pictionary, and the photographs of them are similarly of very poor quality, appearing to be taken with a CCTV camera (see below). The in-game backgrounds are also the said very low-quality and somewhat real-life images of actual buses which were taken with the said camera, proving that the developers of the game were lazy. That being said, it's possible that they were only lazy because they didn't know the game was going to be released. The only actual gameplay, as well as the only way to interact with the bus, is to move forward and reverse with the D-Pad to rack up points, or in simple terms, how long can you hold the button. Moving your bus to the point where it entirely vanishes from the screen will simply cause it to reappear on the opposite side of the screen from where it was previously. In the background, you can see a low-quality, digital snapshot of the bus you're driving. The maximum amount you can get is 65535 (which is 216 - 1), or you can just drive in reverse at the start to achieve this instantly due to the use of an unsigned integer. You can even honk the horn. The game has no goal to complete, and barely any gameplay, making it difficult to even classify the gameplay as actual gameplay (aside from moving the bus forward or reverse, and pressing the horn button), similar to Desert Bus, another bus-related simulator game. It is only classified as a game because it runs on a Sega Genesis and lack of a better category of this rather pointless software. The text of the score is nearly virtually unreadable owing to the color choice, and the background nearly having the same colors, comparable to captcha entries with difficult letters and very low-quality background voiceovers, and very old fashion-themed fonts. However, this could be unintentionally done on purpose as a challenge to read your score. The game is overpriced. Due to its rarity, people online try to sell it for more than $40.00! Most people aren't going to pay $40+ to slip something into the Sega Genesis and drive a virtual bus back-and-forth. What adds fuel to the fire here is that most curious people can easily find an online ROM of it and play it for free. Then again, the game is sort-of free now since it’s in the public domain and easy to ROM. And for some strange reason, to top it all off, the game was launched in 2004, long after the platform's true capabilities had been investigated and discovered, and more than seven years after Sega ceased support for the console. It could've been easily released on Microsoft Windows, which is a way better fit. I say give this one a big miss.