The Dark Pictures Anthology: Man of Medan2019
One of the biggest arguments against cinematic interactivity in gaming is that, if a game wants to look like a movie then it should just be a movie, and if a game wants to be a choose your own adventure novel then it better have every choice ever thought of or it’s not worth playing. These are common viewpoints that I hear almost every time a choice based game that’s more quick-time events than actual action get’s…
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