Usually how my large RPG games like this go is I get very into them, doing everything I can, and then get burnt out and never finished. Happened this gen with Witcher 3 and Fallout 4. People are saying that it didn't happen with them on this, but honestly it still happened for me. I got to around middle of Monarch before I called it quits. I want to say about half way? I like how simple the ranking and weapons really are as well. First large part of the game there are only a handful of skills. After level 50, it breaks it up to more specific skills you can level.
This game is pretty strong I think, the world initially is great, its a solid non-bug ridden Fallout style RPG which you know cool. I think though by half way, you start to realize it gets very samey. Same general theme of "corporations and large powerful entities are bad" and...it gets old after awhile I thought. Usually it will be like, side with rebels, side with the status quo, both have their cons, but then if you have a high persuade skill you can get a middle of the road best of both worlds. The characters are pretty great though that you run into. The stories I did experience and side quests in particular were very detailed and top notched.
The environments also are extremely samey as well.
Overall a great RPG, but doesn't really do much new or anything....but it's a great refinement of that.